AC Valhalla: Dawn of Ragnarök
PLAYED ON: PC
After such a long time since this DLC was released, I finally played it. I didn’t have a great experience with Valhalla’s previous two DLCs: Wrath of the Druids & The Siege of Paris. When Ubisoft announced a new DLC coming up ‘Dawn of Ragnarök’ & mentioned that it will not be included in the game’s Season Pass and will be sold separately, I already started having doubts about how this new game content will turn out.
Just to clear out a major query - yes, Dawn of Ragnarök DLC happens inside Eivor’s head and again, the story doesn’t have any connections with the actual ‘Assassin’s Creed’.
So, here’s a short review for AC Valhalla: Dawn of Ragnarok -
You play as Odin & embark on a desperate quest to rescue your son, Baldr, from imprisonment at the hands of Surtr, an unkillable fire giant.
The story is intriguing and if you’ve ever read Norse Myth stories, then chances are you might know what happens here.
The world of Svartalfheim, where the story takes place, is beautiful. You get access to Hugr Rip, a gauntlet that allows him to rip the hugr (the mind and emotions of a creature's soul) from dead enemies and animals and inherit their forms and abilities. This helps with many gameplay accessibilities like combat, exploration, etc. It allows using new god-like abilities for combat and it's fun.
Dawn of Ragnarok feels like an unnecessary expansion for Valhalla. The gameplay is good but the amazingly built Svartalfheim felt bland and doesn’t encourage me to explore more after the main story ended. The mythological angle is well played and Odin makes for an intriguing lead, but after playing this game for more than a year, it now feels boring and even some new gameplay mechanics don’t spark an interest.
TSHC SCORE: 4/10
SHOULD YOU BUY IT?
If you’re an Assassin’s Creed fan like myself, you have probably already bought this DLC. But if you haven’t yet, wait for a sale.